Speed Racer



Information and Rules

Event Description

  • Design a robot either wired or wireless within the specified dimensions that can operate manually and can travel through all turns of the track. The robot that completes the specified task in the least time will be the winner. Think your robot can overcome any obstacle-big or small in the least of time.

Robot Specifications

  1. The maximum dimension of the robot can be 25 cm x 20cm x15 cm (l x b x h) with the exception of a 10% error.
  2. The robot may be wired or wireless.
  3. The length of the wire (for wired bots) should be long enough to cover the whole track and the wire should remain slack during the complete run.
  4. Maximum weight must not exceed 3 kg.
  5. The participants will be provided with 230 Volts, 50Hz standard AC supply. Participants will have to arrange for an adapter or batteries as per their requirements.
  6. The machine must not be made from Lego parts, or any ready-made kit, if we find such a machine it will be disqualified.

Batteries & Power

  1. The machine must be powered electrically only. The use of IC engines is not allowed.
  2. Batteries must be sealed, immobilized electrolyte type (gel cell, lithium, NiCad, or dry cells) and batteries must be securely mounted.
  3. 3. The electric voltage anywhere in the machine should not be more than 12V DC at any point in time.

Radio Equipment

  1. Changing frequencies by interchanging transmitter and receiver crystals (“reversed frequencies”) is prohibited.
  2. 2.4GHz DSM/DSS systems or any frequency are allowed but should notify the transmission technology, and crystal frequency to the event.
  3. No advancement in radio apart from bot controlling/regulating/fine tuning/trimming will be entertained.

Checkpoint & Penalty

  1. There will be 6 overall checkpoints in the entire arena.
  2. Each checkpoint carries 25 Points.
  3. 50 points will be given as a penalty if the team wants to skip a checkpoint.
  4. A team cannot skip more than 2 checkpoints.
  5. Each hand touched to the bot by the team members will be fined 10 points as a penalty.
  6. After a hand touch, a bot should be placed at the last checkpoint it cleared.

Judging

  1. 25 points will be awarded as it crosses any of the checkpoints, but it will be counted only once for each checkpoint.
  2. 30 points will be provided if the bot successfully completes the track.

Scoring

  1. A = 25 points * (Number of checkpoints covered during the run)
  2. B = 30 points if the bot successfully completes the track
  3. C = 300 - Total time taken in seconds in completing the track
  4. P = Penalties
  5. Total = (A + B + C) – P

General Rules

  1. This is a racing event so the fastest and most balanced robot will win.
  2. Robots should be as per the given specifications.
  3. Each team can have a maximum of three members. Students from different institutes can form a team.
  4. Each member of the team must contain the identity card of his/her respective institute.
  5. The robot should not damage the arena.
  6. No test practice will be allowed in the arena.
  7. The robot must not leave behind any of its parts during the run; else it will result in disqualification.
  8. Unethical behaviour could lead to disqualification. Faculty coordinators have all the rights to take final decisions on any matter during the event.
  9. The judge’s decision will be considered final.

Track Specifications

  1. The track surface and course line may be uneven.
  2. There will be certain obstacles on the racetrack that will try to slow down the robot.
  3. The Arena will consist of Switch Bridge, speed breakers, a marble pit, a slippery path, a rotating ting disc, a curved ramp down, a seesaw, a waterway, etc.

Game Rules

  1. The competition is based on a time trial system. There will be a qualifying round for each team.
  2. The top team from the qualifying round makes it to the final round based on time trials.
  3. Wires should remain slack during the run. Pulling the wire to aid the robot in traversing may lead to disqualification.
  4. If any of the robots start before starting up the call, the counter will be restarted, and the machines will get a second chance. If repeated, then the team will be disqualified.
  5. Your robot must be ready when a call is made for your team.
  6. Team members will be allowed only five times to touch or reset their robot’s position during the run. However, this will lead to a time penalty and the timer will not stop during this course of action.
  7. The robot will be judged based on (in priority) over all points scored.
  8. Machines must not contain any readymade kits, pneumatic & hydraulic systems, or IC engines.
  9. Decisions about your robot will be taken by the organizers.
  10. No team will get a second chance after completing the track with a poor score.

Participation Fees


  • RS. 800 (per team)

Event Type

Team (4 Members)


Student Coordinators


Prashant Chaudhary (9106484752)


Event coordinator


Prof. Kishan Kundariya (kishan.kundariya@rku.ac.in)


Eligibility Criteria

  • DIPLOMA, BTECH

Winner certificate will be provided to the rankers.
Participation certificate will be provided to all participants.